BackgroundSubtractorMOG2.java
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//
// This file is auto-generated. Please don't modify it!
//
package org.opencv.video;
import org.opencv.core.Mat;
// C++: class BackgroundSubtractorMOG2
//javadoc: BackgroundSubtractorMOG2
public class BackgroundSubtractorMOG2 extends BackgroundSubtractor {
protected BackgroundSubtractorMOG2(long addr) { super(addr); }
//
// C++: bool getDetectShadows()
//
//javadoc: BackgroundSubtractorMOG2::getDetectShadows()
public boolean getDetectShadows()
{
boolean retVal = getDetectShadows_0(nativeObj);
return retVal;
}
//
// C++: double getBackgroundRatio()
//
//javadoc: BackgroundSubtractorMOG2::getBackgroundRatio()
public double getBackgroundRatio()
{
double retVal = getBackgroundRatio_0(nativeObj);
return retVal;
}
//
// C++: double getComplexityReductionThreshold()
//
//javadoc: BackgroundSubtractorMOG2::getComplexityReductionThreshold()
public double getComplexityReductionThreshold()
{
double retVal = getComplexityReductionThreshold_0(nativeObj);
return retVal;
}
//
// C++: double getShadowThreshold()
//
//javadoc: BackgroundSubtractorMOG2::getShadowThreshold()
public double getShadowThreshold()
{
double retVal = getShadowThreshold_0(nativeObj);
return retVal;
}
//
// C++: double getVarInit()
//
//javadoc: BackgroundSubtractorMOG2::getVarInit()
public double getVarInit()
{
double retVal = getVarInit_0(nativeObj);
return retVal;
}
//
// C++: double getVarMax()
//
//javadoc: BackgroundSubtractorMOG2::getVarMax()
public double getVarMax()
{
double retVal = getVarMax_0(nativeObj);
return retVal;
}
//
// C++: double getVarMin()
//
//javadoc: BackgroundSubtractorMOG2::getVarMin()
public double getVarMin()
{
double retVal = getVarMin_0(nativeObj);
return retVal;
}
//
// C++: double getVarThreshold()
//
//javadoc: BackgroundSubtractorMOG2::getVarThreshold()
public double getVarThreshold()
{
double retVal = getVarThreshold_0(nativeObj);
return retVal;
}
//
// C++: double getVarThresholdGen()
//
//javadoc: BackgroundSubtractorMOG2::getVarThresholdGen()
public double getVarThresholdGen()
{
double retVal = getVarThresholdGen_0(nativeObj);
return retVal;
}
//
// C++: int getHistory()
//
//javadoc: BackgroundSubtractorMOG2::getHistory()
public int getHistory()
{
int retVal = getHistory_0(nativeObj);
return retVal;
}
//
// C++: int getNMixtures()
//
//javadoc: BackgroundSubtractorMOG2::getNMixtures()
public int getNMixtures()
{
int retVal = getNMixtures_0(nativeObj);
return retVal;
}
//
// C++: int getShadowValue()
//
//javadoc: BackgroundSubtractorMOG2::getShadowValue()
public int getShadowValue()
{
int retVal = getShadowValue_0(nativeObj);
return retVal;
}
//
// C++: void apply(Mat image, Mat& fgmask, double learningRate = -1)
//
//javadoc: BackgroundSubtractorMOG2::apply(image, fgmask, learningRate)
public void apply(Mat image, Mat fgmask, double learningRate)
{
apply_0(nativeObj, image.nativeObj, fgmask.nativeObj, learningRate);
return;
}
//javadoc: BackgroundSubtractorMOG2::apply(image, fgmask)
public void apply(Mat image, Mat fgmask)
{
apply_1(nativeObj, image.nativeObj, fgmask.nativeObj);
return;
}
//
// C++: void setBackgroundRatio(double ratio)
//
//javadoc: BackgroundSubtractorMOG2::setBackgroundRatio(ratio)
public void setBackgroundRatio(double ratio)
{
setBackgroundRatio_0(nativeObj, ratio);
return;
}
//
// C++: void setComplexityReductionThreshold(double ct)
//
//javadoc: BackgroundSubtractorMOG2::setComplexityReductionThreshold(ct)
public void setComplexityReductionThreshold(double ct)
{
setComplexityReductionThreshold_0(nativeObj, ct);
return;
}
//
// C++: void setDetectShadows(bool detectShadows)
//
//javadoc: BackgroundSubtractorMOG2::setDetectShadows(detectShadows)
public void setDetectShadows(boolean detectShadows)
{
setDetectShadows_0(nativeObj, detectShadows);
return;
}
//
// C++: void setHistory(int history)
//
//javadoc: BackgroundSubtractorMOG2::setHistory(history)
public void setHistory(int history)
{
setHistory_0(nativeObj, history);
return;
}
//
// C++: void setNMixtures(int nmixtures)
//
//javadoc: BackgroundSubtractorMOG2::setNMixtures(nmixtures)
public void setNMixtures(int nmixtures)
{
setNMixtures_0(nativeObj, nmixtures);
return;
}
//
// C++: void setShadowThreshold(double threshold)
//
//javadoc: BackgroundSubtractorMOG2::setShadowThreshold(threshold)
public void setShadowThreshold(double threshold)
{
setShadowThreshold_0(nativeObj, threshold);
return;
}
//
// C++: void setShadowValue(int value)
//
//javadoc: BackgroundSubtractorMOG2::setShadowValue(value)
public void setShadowValue(int value)
{
setShadowValue_0(nativeObj, value);
return;
}
//
// C++: void setVarInit(double varInit)
//
//javadoc: BackgroundSubtractorMOG2::setVarInit(varInit)
public void setVarInit(double varInit)
{
setVarInit_0(nativeObj, varInit);
return;
}
//
// C++: void setVarMax(double varMax)
//
//javadoc: BackgroundSubtractorMOG2::setVarMax(varMax)
public void setVarMax(double varMax)
{
setVarMax_0(nativeObj, varMax);
return;
}
//
// C++: void setVarMin(double varMin)
//
//javadoc: BackgroundSubtractorMOG2::setVarMin(varMin)
public void setVarMin(double varMin)
{
setVarMin_0(nativeObj, varMin);
return;
}
//
// C++: void setVarThreshold(double varThreshold)
//
//javadoc: BackgroundSubtractorMOG2::setVarThreshold(varThreshold)
public void setVarThreshold(double varThreshold)
{
setVarThreshold_0(nativeObj, varThreshold);
return;
}
//
// C++: void setVarThresholdGen(double varThresholdGen)
//
//javadoc: BackgroundSubtractorMOG2::setVarThresholdGen(varThresholdGen)
public void setVarThresholdGen(double varThresholdGen)
{
setVarThresholdGen_0(nativeObj, varThresholdGen);
return;
}
@Override
protected void finalize() throws Throwable {
delete(nativeObj);
}
// C++: bool getDetectShadows()
private static native boolean getDetectShadows_0(long nativeObj);
// C++: double getBackgroundRatio()
private static native double getBackgroundRatio_0(long nativeObj);
// C++: double getComplexityReductionThreshold()
private static native double getComplexityReductionThreshold_0(long nativeObj);
// C++: double getShadowThreshold()
private static native double getShadowThreshold_0(long nativeObj);
// C++: double getVarInit()
private static native double getVarInit_0(long nativeObj);
// C++: double getVarMax()
private static native double getVarMax_0(long nativeObj);
// C++: double getVarMin()
private static native double getVarMin_0(long nativeObj);
// C++: double getVarThreshold()
private static native double getVarThreshold_0(long nativeObj);
// C++: double getVarThresholdGen()
private static native double getVarThresholdGen_0(long nativeObj);
// C++: int getHistory()
private static native int getHistory_0(long nativeObj);
// C++: int getNMixtures()
private static native int getNMixtures_0(long nativeObj);
// C++: int getShadowValue()
private static native int getShadowValue_0(long nativeObj);
// C++: void apply(Mat image, Mat& fgmask, double learningRate = -1)
private static native void apply_0(long nativeObj, long image_nativeObj, long fgmask_nativeObj, double learningRate);
private static native void apply_1(long nativeObj, long image_nativeObj, long fgmask_nativeObj);
// C++: void setBackgroundRatio(double ratio)
private static native void setBackgroundRatio_0(long nativeObj, double ratio);
// C++: void setComplexityReductionThreshold(double ct)
private static native void setComplexityReductionThreshold_0(long nativeObj, double ct);
// C++: void setDetectShadows(bool detectShadows)
private static native void setDetectShadows_0(long nativeObj, boolean detectShadows);
// C++: void setHistory(int history)
private static native void setHistory_0(long nativeObj, int history);
// C++: void setNMixtures(int nmixtures)
private static native void setNMixtures_0(long nativeObj, int nmixtures);
// C++: void setShadowThreshold(double threshold)
private static native void setShadowThreshold_0(long nativeObj, double threshold);
// C++: void setShadowValue(int value)
private static native void setShadowValue_0(long nativeObj, int value);
// C++: void setVarInit(double varInit)
private static native void setVarInit_0(long nativeObj, double varInit);
// C++: void setVarMax(double varMax)
private static native void setVarMax_0(long nativeObj, double varMax);
// C++: void setVarMin(double varMin)
private static native void setVarMin_0(long nativeObj, double varMin);
// C++: void setVarThreshold(double varThreshold)
private static native void setVarThreshold_0(long nativeObj, double varThreshold);
// C++: void setVarThresholdGen(double varThresholdGen)
private static native void setVarThresholdGen_0(long nativeObj, double varThresholdGen);
// native support for java finalize()
private static native void delete(long nativeObj);
}