build.gradle 7.8 KB
apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

apply from: "../../node_modules/react-native/react.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

android {
    compileSdkVersion 25
    buildToolsVersion "25.0.0"

    defaultConfig {
        applicationId "com.douwan.peacemetro"
        minSdkVersion 16
        targetSdkVersion 23
        versionCode 20013
        versionName "3.1.3"
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
    signingConfigs {
        main {
            storeFile file('../keystores/peacemetro.jks')
            storePassword 'jfie258fkdfd'
            keyAlias 'peacemetro'
            keyPassword 'K258jfiejfj'
        }
    }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
            signingConfig signingConfigs.main
        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }

    //修改生成的apk名字,格式为 app名_版本号_打包时间_渠道名_release.apk
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            def oldFile = output.outputFile
            def releaseApkName = "metro" + "_${defaultConfig.versionCode}_v${defaultConfig.versionName}_${releaseTime()}_" + variant.buildType.name + '.apk'
            output.outputFile = new File(oldFile.parent, releaseApkName)
        }
    }
}

repositories {
    flatDir {
        dirs 'libs'
    }
}
dependencies {
    compile (project(':react-native-camera')){
        exclude group: 'com.facebook.react', module: 'react-native'
    }
    compile (project(':rn-splash-screen')){
        exclude group: 'com.facebook.react', module: 'react-native'
    }
    compile (project(':react-native-video')){
        exclude group: 'com.facebook.react', module: 'react-native'
    }
    compile (project(':react-native-image-picker')){
        exclude group: 'com.facebook.react', module: 'react-native'
    }
    compile fileTree(include: ['*.jar'], dir: 'libs')
    compile 'com.android.support:appcompat-v7:23.0.1'
    compile ("com.facebook.react:react-native:0.49.5") { force = true }
    // From node_modules
    compile 'com.elvishew:xlog:1.4.0'
    compile files('libs/pgyer_sdk_android_2.8.1.jar')
    //阿里云上传
    compile 'com.aliyun.dpa:oss-android-sdk:2.7.0'
    compile project(':camera')
    //组件间通信 eventbus
    compile 'org.greenrobot:eventbus:3.0.0'
    compile 'com.alibaba:fastjson:1.1.46.android'
    compile files('libs/xntalk-android-sdk-1.4.0-SNAPSHOT.jar')
    compile files('libs/xntalk-android-sdk-1.4.0-SNAPSHOT-sources.jar')
    compile 'pub.devrel:easypermissions:0.1.5'
    //友盟统计
    compile 'com.umeng.sdk:common:1.5.0'
    compile 'com.umeng.sdk:analytics:7.5.0'
     //版本更新
    compile 'com.allenliu.versionchecklib:library:1.8.2'
    compile 'com.alibaba:fastjson:1.1.46.android'

}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

/**
 * 发布时间
 * @return
 */
def releaseTime() {
    return new Date().format("yyyy-MM-dd", TimeZone.getTimeZone("UTC"))
}